Hi, my name is David Satzinger and I am a visual designer for the past 8 years.
At the moment I mainly work for Frictional Games as a interdisciplinary designer for concept and content as well as an art director.
My experience range from concept writing/design/art and art direction to practical things like graphic design, illustration, GUI, 2d animation and in-engine development.
I worked as an academy teacher for Adobe Photoshop and life/nude drawing (novice and advanced students).
My career started off as a member of a think-tank of Union Film Agency GmbH, creating transmedia concepts and prototyping them. On the side I worked as a graphic designer/screendesigner and product illustrator for one of the leading german slot machine manufacturers. Afterwards I worked on advertising campaigns and TV productions. Since 2012 I almost fully transferred to the gaming industry.
I have a degree in graphic design from the Berlin Technische Kunstakademie.
- Frictional Games
- Kinesthetic Games
- Pulsetense Games
- Phoenix Films
- BTK Berlin
- Das Integral
- HPL Engine
- Graphic design
- art direction
- concept art
- 3d modeling
- concept writing